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19.7.11

Zumas Revenge

free full game


PopCap moves at its own slow pace. The original Zumawas released back in 2003 and moved 17 million copies, but we didn't get a sequel until 2009 when Zuma's Revenge arrived on PC. And now that sequel comes to Xbox Live Arcade three years later. You'll find the same Zuma gameplay with flashier graphics, new power-ups, and a few new game modes. If there is a complaint to be made about Zuma's Revenge it's that the game is maybe too similar to the original. But more Zuma will likely be welcome to most gamers, this one included.


If you are not one of the 17 million people who have played Zuma, this is a match-three game with a twist. You control a spinning frog who fires colored balls from his mouth at a long line of marbles slowly snaking towards a pit of despair. If the chain reaches the pit, it's game over. So our hero, the frog, must spit balls at the snake, creating matches of at least three same-colored balls and eventually clearing the board. Making a match will leave a gap in the chain, which creates an opportunity for combos. Same-colored balls are attracted to one another, and if a gap leaves, say, a yellow ball on either end they will snap together and potentially create another match.
Zuma's Revenge could be called Zuma Comes Back for Seconds, as it plays just like the original but adds loads of new levels. There are a few new features, but they don't change the game significantly. My favorite new additions are boss battles at the end of every area of the island (oh yeah – Zuma's Revenge takes place on an island). These challenges break up the action and put the frog at the bottom of the screen where he must fire balls at the devil on top. The usual lines of balls get in your way, though, creating a Space Invaders-ish test of skill.
A few new power-ups have also been added. The laser will instantly eviscerate any balls you aim it at. Another will load the frog's mouth with three cannon balls that fire at once in a spread shot, bashing through anything in their way. You'll also find PopCap's usual lighthearted sense of humor here.
New to the XBLA version are Spirit Animal companions that act as a level-up system. As you play you power up your companions for boosts like shot speed and point bonuses. RPG elements like these are always welcome. Zuma's Revenge also makes good use of Xbox Live with leaderboards and a 'friend score to beat' feature that should drive friendly competition.
Once you've hopped through the story mode you'll unlock a couple bonus modes with a higher difficulty level: Iron Frog (for hardcore Zuma players) and Boss Rush. There are also fun challenge levels that require you to achieve a certain score before time runs out.

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